So long as you have not been living in a cave for the last year or so, you have probably heard of the game Angry Birds (and its numerous versions). Rovio has done a great job with this title and its quite fun. The controls are intuitive, the gameplay is addictive, and the mechanic is developed.
A few years back we were contracted to come up with some game ideas that involved some educational elements. Ultimately, Kelvin Adventures, came out of that, albeit not in any of its original forms. After a ‘Game Jam’ like evening, we were looking back over previous concept art and remembered one of our first pitches for Kelvin Adventures. It was unfortunately turned down by the client, but there definitely is a lesson to be learned from our ‘could of sold 6.5 million copies’ game concept.
We can come up with great ideas, we just need to bring one to market! A few ideas came out of that session, but that is all we will say for now.





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