Some pretty famous words from French poet, Paul Valery
Since we heard this a few weeks back, it really served as a clear and decisive way of describing how game development or really anything artistic plays out. There is just so much put into a project when you have your heart behind it, that there is always so much more that you ultimately want to do with it, but eventually you have to put it down and release it out into the world.
Duke Nukem Forever — they unlike so many other developers kept putting more and more of those awesome ideas back into their game. All the while, being harassed about when it was going to get released. Clearly, they went through numerous reiterations; and engine changes (which hurt timelines), but ultimately the ideas for that game have been distilled for many years. We can only hope at some point that it sees the light of day.